Lafayette Science museum
Unity3d game using facial recognition software via webcam to create a jump scare for users.
Responsibilities
- Lead Software Engineer
- Design and Implement systems (Scene loaders, Game State Systems)
- Created artificial olfactory sensor solutions that enhanced user experience by firing it’s respective sensory enhancement.(smell, light, sight)
- GUI Design and Implementation (NGUI Toolset)
- Software Integration with 3rd party toolsets.
- Models (FBX Creation in Fuse Toolkit)
- Animation (FBX from Mixamo animation store)
- Editor Tools(Unity tools for workflow from Maya)
- Core concept development within scope of project
- Editor Tools(Unity tools for workflow from Maya)

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